Designer / Publisher / Year: Johan Benvenuto / Libellud / 2024
Player Count / Playtime: 1-4 players / 30-45 mins
Genre / Type / Mechanics: Abstract, Family, Puzzle, Animals, Pattern Building, Set Collection
Score Breakdown
| Category | Description | Score (1–10) |
|---|---|---|
| 1. Aesthetics & Components | Visual design, artwork, tactile quality, and overall presentation. | 7 |
| 2. Rules Clarity & Accessibility | Ease of learning, clarity of rulebook, setup time, and iconography. | 8 |
| 3. Strategic Depth | Amount of meaningful decision-making and long-term planning. | 6 |
| 4. Luck vs. Skill Balance | How fairly chance and skill coexist. | 6.5 |
| 5. Player Interaction | Engagement and social dynamics between players. | 4 |
| 6. Pacing & Downtime | Flow, engagement, and smoothness of play. | 9.5 |
| 7. Replayability | Longevity, variability, and continued appeal. | 6.5 |
| 8. Theme Integration | How well the mechanics and story fit the theme. | 6 |
| 9. Enjoyment & Emotional Impact | Pure fun factor-excitement, tension, satisfaction. | 7.5 |
| 10. Innovation & Uniqueness | Creativity, originality, and distinctiveness from other games. | 6 |
| Final Average Score | 6.70 / 10 | |
Verdict: Don’t let the lower score fool you. While my review criteria doesn’t seem to favor this game, I think it scores low because it is simple, easy to play, and lacks player interaction. This is not a bad thing! This game is relaxing and quick to play after a long day at work. Highly recommend.
Reviewed on 02/05/2026

